Overwatch / Workshop code

SupaScrim

A maintained Overwatch scrim recording mod. It records two things no other scrim log does: Juno and Wuyang healing, and Push map results.

Workshop import codeM3FFX

Listed at workshop.codes/supascrim

Fixed

Juno and Wuyang healing

Always 0

The real number

Overwatch's own healing stat returns 0 for these two heroes, so every scrim log built on it loses their healing entirely. Across 36 real scrim logs from four lobbies, they recorded zero in every single row. SupaScrim reads the healing event instead. On a recorded match, Juno's events summed to 2542.98 and the column reported 2542.99.

New

Push maps get a score

No winner, ever

Both distances

Overwatch writes no distance and no winner for Push, which is roughly one map in five. SupaScrim tracks the robot and which team is pushing it. On a test map it reported 35.8m to 19.7m and named the right winner, on a log whose own result field read 0-0.

Preset

Nothing to toggle

Four settings by hand

Already set

Log generator on, kill cam off, control point steps at 5% and payload steps at 1% instead of 33% and 10%, and setup time up to ten minutes. Every one is still an ordinary workshop setting if you want to change it.

Why we maintain our own code

SupaScrim is a fork of ScrimTime by Caldoran, the workshop code most Overwatch teams already record with. Nothing is wrong with it - the gaps come from Overwatch itself, and no mod can fix a stat by reading it more carefully.

Fixing them meant reading different values out of the game, and that meant maintaining the recording end ourselves. It is built from the upstream code by a script that re-applies every change and fails loudly if the original moves, so a new ScrimTime release is one command rather than a hand-merge across 3,000 lines.

The log format is untouched. Same columns, same order, corrected values written into the existing fields - so anything that reads a ScrimTime log reads a SupaScrim log.

Recording a scrim

  1. 1

    In Overwatch, turn on Enable Workshop Inspector Log File under Options, Gameplay. Once per player, and only the host really needs it.

  2. 2

    Host the custom game with import code M3FFX. Everything else is already set.

  3. 3

    Play. Each finished map writes one Log_*.txt to Documents\Overwatch\Workshop.

The longer version, with screenshots, is in how to record Overwatch scrim logs.

Frequently asked

What is SupaScrim?

SupaScrim is an Overwatch 2 workshop mod for recording scrims, import code M3FFX. It is a maintained fork of ScrimTime by Caldoran, built and published by Supatimer. Every finished map writes one Log_*.txt file you can upload for stats.

What is the SupaScrim workshop code?

M3FFX. Import it in your Overwatch custom game lobby settings. The listing is at workshop.codes/supascrim.

Why does Juno show 0 healing in Overwatch scrim logs?

Because Overwatch's own Player Stat(Healing Dealt) value returns 0 for Juno and Wuyang. It is a bug in the game, not in the recording mod, so every scrim log format built on that stat is missing their healing. SupaScrim reads the Player Received Healing event instead, which does report those heroes correctly, and writes the real number into the same column.

Do Push maps show a winner in Overwatch scrim logs?

Not in any other format. Overwatch writes no distance and no winner for Push, so a Push map normally comes back blank - about one map in five. SupaScrim tracks the robot's position and which team is pushing it, which is enough to report both teams' distances and the winner.

Is SupaScrim compatible with other scrim log parsers?

Yes. The log format is unchanged: the same columns in the same order, with corrected values written into the existing fields. Anything that reads a ScrimTime log reads a SupaScrim log.

Do I need Supatimer to use SupaScrim?

No. The code is free to import and the logs are plain text files on your own PC. Supatimer is where we turn them into team stats, and it is free to use.

Does every player need the mod?

No. One player hosts the lobby with M3FFX and one log covers both teams. That player also needs Enable Workshop Inspector Log File switched on in Overwatch's own Gameplay options, because the mod cannot set a client-side setting for you.

Related resources

Ready to organize your team?

No signup required. Works instantly.

Last updated: August 30, 2026